Wednesday, 21 September 2011

glos



Non-Diegetic : Its neither visible on the screen, nor has been implied to be present in the action. Also called "non-literal sound" or "commentary sound"

Ambient : Sound surrounding area or environment.

Diegetic :  sound that the characters can hear as well as the audience, and usually implies a reaction from the character.
SFX : Sound Effects Special Effects.

Tone : sound that with reference to its quality, pitch and strength.

Mood : Sound which sets the mood.

Genre : A category of music, marked by their style such as Hip Hop or Rock and many 
Diegetic = This is when music that is being played is part of the narrative, this means that if someone in the film is playing the piano then the sound that you consequently hear is Diegetic.

Non Diegetic = when music that is being played edited  Post Production and is used for a special effects in the back ground of the film or video.

Ambient = mainly organised or performed as an atmospheric or visual,unobtrusive effects and quality.



Sound bridge = This uses sound to link two scenes, by having the picture and the diegetic sound change at different points. Usually the sound from the second scene is heard before we start to see the picture from that scene.


Sound loop =A continuous loop of recorded sound, designed to prove background sound throughout a scene, often insemi-sync manner 

Audio Frequency - Any frequency within the range of normal audible sounds, roughly 20 Hz to 20,000 Hz (Hz = cycles per second).

 Asynchronous Sound = Sound which is indigenous to the action but not precisely synchronized with the action.
In a close­up in which the surroundings are not visible, a sound that seeps into the shot sometimes impresses us as mysterious, simply because we cannot see its source. It produces the tension arising from curiosity and expectation

Fish eye

http://www.youtube.com/watch?v=fO21JbLYgnI&feature=pyv&ad=7573680764&kw=skateboarding